When Prior Pursglove College, Guisborough came into the Creative Partnerships programme in the hope of support for students developing a performance for the College’s 450th anniversary celebration they can be forgiven for not imaging that it would lead to facebook profiling and actors on stage receiving instructions via mobile phone to determine their next actions thanks to an audience empowered by interactive tablet computer technology.
The idea for the project came from looking at how additional funding could bring significant challenge and new practice to the performing arts department who were keen to work with arts professionals from beyond the world of theatre. The notion of pervasive games I introduced was new to staff and pupils, and we felt it could make links beyond what others expected of a celebratory piece of outdoor theatre, offering pupils a highly contemporary starting point to look back through history. The brief we circulated among potential arts partners was more specific than is often the case, and students were delighted with the proposal offered by Adrian Riley, which suggested some starting points for exploration but kept the project very pupil led.
Pupils had never developed a piece of theatre like this, and it was far from a comfortable experience as they learnt about the unpredictability of audience led interactive work. They gained confidence but did decide to scale down some of the possibilities to help limit their nervousness. About half of the students cited the research period as a highlight – a surprise to them, with one realising that she could bring her joint passions for history and theatre together in a fantastically engaging way. Another pupil talked of how she “had done more work for this project than the rest of the course put together, because it depended on us – if we didn’t make it it wouldn’t happen. No-one was going to do it for us, and there was no script to just perform. It was really down to us – Adrian gave us great inspiration, showed us some amazing things but he expected us to use that and do something with it. He isn’t from theatre, he was clear about that, he didn’t know about making performances – that was our job.”
Students presented the work twice during the College celebrations, in their words “it was more like something you’d get in London – things like that don’t happen in Guisborough.”
Staff are keen to replicate some of the approaches Adrian introduced and have already developed a range of possibilities for how facebook can be used across their curriculum. Lead teacher on the project Laura Hawley feels “students will carry this experience forward with them probably more than all the other work they have done. It was more experimental and something that they will deepen their understanding of over their next few years at University. When they look back they will be even more impressed with what they achieved.”
We’d all like to hear about any other examples of work like this – do let us know if you have dabbled with technology in similar ways.